

The effect fades after 15 seconds, so you better be fast with your next spell, but since mages most of the time throw around spells all the time that shouldnt be a problem. Unless you are an elementalist, a talent you cannot live without. Effectively lowering the cost of all damage spells by 10% and it can prove a lifesaver when the mana is low and Lady Luck chooses to favour her bellowed mage.

One of the two reasons why most mages choose to put points in the arcane tree. This reduces the cost for the next damage spell by 100%. Gives 2% chance per point of entering a Clearcasting state after any damage spell. Ill just toss this talent on the useless pile.įive ranks. Sure wands are nice when you are low on mana or just want to save some for later, but not really worth focusing in. More damage is nice, but a real mage focus on her spells in order to do damage, not a fancy toothpick. I did try that, but saw the error of my way.įive ranks Increases your damage with Wands by 5% per rank. You wouldnt be a real mage if you did, you elementalist you. So to wrap it up, put five in it unless you decide to completely ignore the arcane tree. This is a talent you either put five points in or none at all. Even if arcane missile isnt used that often, it is the best talent of tier one to get since you still want to get deeper into the tree and the other two (arcane subtlety and arcane focus) just arent as good. All mages worth the name should at least consider this one. Spell interruption is a serious hassle for any mage and a 100% chance to avoid it while casting a spell that does damage each second can prove invaluable. Gives you 20% chance per rank to avoid interruption caused by damage while channelling Arcane Missiles.Ī very good talent to get. They normally dont seem as the friendly kind.įive ranks. If you are in dire need of resist reduction, have your warlock friend cast Curse of Shadow instead. Even with this maxed out most high level mages doesnt really see a huge difference in resist when fighting high level enemies. Might be worth getting if you focus heavily on arcane for damage, which most doesnt. Reduces the chance that the opponent can resist your arcane spells by 2% per rank. Sure, take it if you like, but dont come crying to me when you find an orc spear through your chest.įive ranks. Which even further makes it rather worthless. When fighting Horde it is always useless. In this case a lower threat generation might be the difference between life and death. Unless you are a frost mage, you will find yourself relying heavily on Arcane Missile in the high end instances. In the higher instances many mobs are immune to fire. Worth getting if you rely heavily on the two arcane damage spells. Not really a very useful talent since the arcane tree mainly is there for support. Reduces threat generated by offensive arcane spells by 20%/30%/40%. Most mages spent at least 15-16 points here to get some support for their main tree which they put the rest of their points in. The arcane tree consists of support talents along with some powerful damage spells. Be sure to look out for Snowstars Complete Guide to the Arcane, to be published within a mages (un)natural lifetime. I have not proof read this guide so it may not be totally accurate. This guide is by no means complete and may be/will be altered during the course of its existence. After all, its only a matter of gold to try out new things. There is no ultimate build and it is only by trying different builds that you can find the one perfect for you. I hope that you will find something new here, maybe just a confirmation to why your build is the best or maybe find talents useful that you had never considered before. You may or may not share my opinions of the different talents, but this is my experience about them. I do have a little understanding about the talents that the different builds consist of and I can give the mage who are in search of greater knowledge some glimpse of what I have found out about them. I do not claim to know everything there is to know, nor to I claim to have the perfect build for a mage. Im a frost mage but at the start of my career I dabbled some in the arts of fire, most likely due to the influence of my master of the time who I soon hope to pass in skill just as I have in knowledge. This has not happened yet, but someday it will. A frost mage who aspire to become a mage Master. For those of you who have no idea who I am and why I am qualified to write a guide, here comes a rundown.
